Saphira
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Contents |
Basics
Level 1 Lone Druid. Hit die - d8. Base attack: +0
History
Health
9/9 HP
Saves (fort/ref/will): 3/0/6
AC: 12 = 10 + 2
Feats, Special Abilities
Brew Potion
Magic Energy Control
Equipment
Weapons
Quarterstaff
Damage: 1d6
Critical: 20, x2
Armour
Leather
AC Bonus: +2
Maximum agy bonus: +6
AC Penalty: 0
Arcane spell failure chance: 10%
Spells
Allowed Per Day
Domains: Animal (lesser)
L0 - 4
L1 - 3
Prepared
0
Light
Know Direction
Cure Minor Wounds
Detect Magic
1
Cure Light Wounds
Inflict Light Wounds
Speak with Animal
Inspirations
Strider (Extraordinary)