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Auberdine accepts high elves - probably false
There is no evidence to support that they do. The presence of one high elf, Fiora Longears is arguably anything to suggest it. First of all, she stands outside the town at the docks. No other NPC seems to be aware of her. Secondly, she specifically instructs you in a quest:
If you're fresh off the boat from Menethil, then the first thing you should do is... go to Astranaar. I'm sure an eager member of the Alliance such as you can do some real good there. Speak with Shindrell Swiftfire and offer your services. But don't bother mentioning who sent you. Shindrell does not know me...
We also know that she had moved from her previous location in Theramore in patch 2.3 (Zul Aman). This may or may not be "proper" canon.
Auberdine is a small hamlet - false
According to Lands of Mystery:
Capital: Auberdine (5,500).
Population: 9,000 (87% night elf, 6% furbolg, 5% Ironforge dwarf, 2% other).
Government: Elected council.
Ruler: Thundris Windweaver (male night elf Drd5).
Major Settlement: Auberdine (5,500).
Languages: Darnassian, Dwarven, Ursine.
Faiths: Ancients, Elune, Holy Light.
Resources: Gold, hunting, seafood, timber.
Affiliation: Alliance.
Alcohol is forbidden in night elf settlements. - mostly true
This one is a bit hairy in terms of lore. To begin with, no night elf settlements sell alcohol other than Moonglow (only during the season) and other than Cenarion Circle settlements.
Additionally, Wizbang's quest chain which sends you all across Darkshore. He makes you put things into his buzzboxes whose real purpose the questgiver only reveals on the last part of the chain:
See, in addition to being communimacation toolsh, the Buzzboxes also brew and distill fine liquor. Shorry for any deceptshion, but the nightelves do not apprecimerate my liquor trade in their townsh. I put shomething special in thish box to show my gratitude for yer effortsh. Enjoy!
Again, this does not preclude some Cenarion Circle/Expedition settlements from selling some drinks.
Auberdine's residents are diverse - not exactly
There's not much to suggest that they are other than the presence of dwarves. Again going to lands of mystery for reference. Though, one thing first. This has nothing to do with adventurers, naturally, adventurers are plentiful and diverse there.
There are no statistics for Auberdine specifically, but we do have statistics for Darkshore in general, again from Lands of Mystery:
Population of Darkshore: 9,000 (87% night elf, 6% furbolg, 5% Ironforge dwarf, 2% other). Hence: * 7830 night elves (9000*0.87) * 540 furbolgs (9000*0.06) * 450 dwarves (9000*0.05) * 180 "others" (9000*0.02)
We are not given a full description of what "others" might contain. But it's safe to assume that:
- Some might be dryads and sons of Cenarius
- Some might be naga
- Some might be satyrs
- Some might be all manner of other creatures not mentioned above
A mere 180, and probably less than that. And that's not even INSIDE Auberdine. Even if we assumed that these 180 are all non-Kalimdorian races, and that they are all inside Auberdine we get:
(population of foreigners / population of Auberdine) * 100 = highest possible percentage of foreigners Hence: (180/5500) * 100 = 3.27% highest possible percentage of foreigners
So in the most extreme case, non-Kalimdorian residents will make roughly 3.27% of the population.
It's not exactly reflected in the game, either:
- There is exactly one gnome in the town
- No draenei or humans
- One high elf standing outside of town on the docks
As opposed to, say, other settlements such as Forest Song:
- A draenei learning to be a hippogryph master
- Several draenei building things, merchants and questgivers.
- A dryad.
I will again put this in perspective and go as far as to say that Darkshore may in fact be LESS diverse than Ashenvale, which has 5% humans, 7% orcs and 3% "other".
Auberdine draws many adventurers and outsiders - true
This is entirely true and confirmed in many places in the RPG.
Lands of Mystery:
The night elves of Darkshore are friendly and organized and used to travelers. I was fortunate that there was room in the inn when I arrived, which is apparently something of a rarity.
World of Warcraft: The Roleplaying Game (2nd edition):
The night elf village of Auberdine serves as a friendly trading post.